I was educated as an industrial designer. That means I spent years learning to design by having conversations with physical materials — plastic, wood, metal, foam. The material resists in certain ways. It surprises you in others. You learn what's possible not by specifying it upfront but by making and responding to what you made.
When I started working seriously with AI, I had a recognition: this is the same relationship, but the material is entirely new. AI is non-deterministic. It has something like agency. It produces outputs you didn't fully anticipate, which teach you things you didn't know you needed to know. Donald Schön called this a "reflective conversation with materials" — the designer gets a response back from the medium, sees what is happening, and makes judgments about what to do next.
What Schön didn't anticipate — because he couldn't in 1996 — is that the conversation would become multimodal. The channel through which you speak to AI is itself a design decision. Text, image, and design system are not interchangeable — they surface different kinds of knowledge and produce fundamentally different kinds of output.